GOLIATH is a networked multiplayer game in which one player plays Goliath, a humanoid giant, while the rest of the players collaborate to defeat the giant. The player of Goliath aims to destroy the base of the players before the timer runs out. The rest of the players aim to take Goliath down before their base is destroyed.

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Team

Game development manager/director: Nick Wong

Designated Primary Coders: Nick/Carol Yin

3D-Asset Creator: Jason Garwood

Sound Designer: Kyle Leve

My Role

Concept Artist

UI Designer


Game Overview

https://docs.google.com/presentation/d/14j7dTcwkEt_O-vl_A7wI92ukDlFhDv7SzEghpolePCY/edit?usp=sharing


Concept Art

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