GOLIATH is a networked multiplayer game in which one player plays Goliath, a humanoid giant, while the rest of the players collaborate to defeat the giant. The player of Goliath aims to destroy the base of the players before the timer runs out. The rest of the players aim to take Goliath down before their base is destroyed.
Game development manager/director: Nick Wong
Designated Primary Coders: Nick/Carol Yin
3D-Asset Creator: Jason Garwood
Sound Designer: Kyle Leve
Concept Artist
UI Designer
https://docs.google.com/presentation/d/14j7dTcwkEt_O-vl_A7wI92ukDlFhDv7SzEghpolePCY/edit?usp=sharing